FPGA processing architecture
Processing architecture is defined for geometric correction on the FPGA video path.
Engineering Program
FPGA & Video
An FPGA-based processing program for geometric correction and binocular image composition in specialized display systems.
Reference Architecture
This engineering program focuses on FPGA processing architecture, warp-map integration and binocular image composition for project-specific optical systems.
Geometry correction and binocular composition have to stay inside the latency budget while consuming calibration maps in a form the FPGA pipeline can use.
The engineering scope covered processing architecture and map-format constraints before RTL expands, then interface integration and composition on the target hardware class.
Processing architecture is defined for geometric correction on the FPGA video path.
The data path is planned so calibration maps can be consumed by the FPGA pipeline.
Binocular composition is included in the processing scope for the agreed optical setup.
External warp maps are integrated according to the contracted map format.
DDR buffering and video I/O are planned against the latency and interface constraints of the optical system.
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