Solutions

Engineering Program

HUD warping and binocular fusion on FPGA

Low-latency geometric correction and left/right-eye composition, with black-box or source delivery defined by contract.

Engineering challenge

  • Optical geometry and latency budgets are not written before RTL.
  • Calibration maps arrive in a format the pipeline cannot consume.
  • Left/right composition is attempted in software after the display path is already late.

Typical applications

Specialized optical systems
FPGA geometry correction matched to project-specific optics.
Binocular display paths
Left/right-eye composition on a defined latency budget.
Calibration-map pipelines
Warp-map integration in a form the FPGA path can consume.

Engineering capabilities

  • FPGA-based geometric correction
  • Calibration-map implementation
  • Binocular image composition
  • Low-latency processing
  • eDP input/output
  • DDR buffering
  • Fixed-point algorithm implementation
  • Black-box or source-code delivery options

Interfaces

  • eDP
  • Video I/O
  • DDR / frame buffer

Engineering deliverables

  • FPGA pipeline matching the agreed maps
  • eDP path bring-up notes
  • Contractual bitstream and/or source

Development & validation

  1. 01 Scope and map-format review
  2. 02 Fixed-point pipeline design
  3. 03 Hardware bring-up
  4. 04 Visual checks on the agreed optical setup

Warp correction and binocular fusion

HUD warp correction and binocular image fusion processing architecture
Geometry correction, calibration and binocular composition on an FPGA video path. View full architecture
  • Geometry correction
  • Calibration LUT
  • Left/right-eye rendering
  • Eye-box alignment
  • Optical measurement feedback
  • FPGA-based real-time processing

Work covers electronic architecture, FPGA video processing, calibration-algorithm integration and prototype development.

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